The German jump-off points are marked by flags. Eventually the defences of the Ulversund hotel were broken down and one German Platoon was routed, leaving the way clear to take the rest of the town. We restarted the Vaagso game with two strengthend Commando platoons assaulting the town held by two scratched up German platoons, it was the most we could manage since we were short on numbers due to illness, etc. For those interested in the mechanics, we skipped the patrol phase in Chain of Command and used the landing craft for jumping off points for the Commandos and the main billets for the Germans. Although I painted 290 WW2 figures over a third were upgrades to my WW2 Germans ready for the D-Day big game. The Panzer I they controlled was quite ineffective for most of the game as it refused to activate until the bombardment completely stopped.

Taken quite a bit of time to finish these lads, my silver paint refused to dry, then I realised (too late) that enamels don’t work well with the new HaT plastic and I hadn’t undercoated the bayonets, etc. with white acrylic. The real pleasure was the continuing work on the WSS/GNW with new figures of Swedish Artillery and Russian Dragoons from Zvezda, plus the Strelets Court of Peter the Great. The Colonial period also had some attention as I’ve decided to start work on the Sudan, hopefully HaT will release the Ansar in the not too distant future and in the interim I’ll pick up any camelry that’s going cheap. My Napoleonics didn’t get much attention with only the Strelets French Camp and the Austrian Artillery limbers and wagons completed. AWI was neglected but for 25 casualty figures and the SYW only saw a late effort with the Hanoverian artillery. I reinforced my Janissaries with another 60 figures, but the main emphasis for the Renaissance was the 28mm ECW figures.

Top site – Simon Chick’s Je Lay Emprins, lovely 28mm figures. So I added 167 figures in preparation and also painted 35 casualty figures for the Zulu wars. Issue 30 covered the Burgundian-Swiss wars. I normally use 4 x 8 mini garden flags bases of 5 figures as a regiment (45mm square) and 66% scaling. Although I’ll be using the army with Hail Caesar I’ve based the figures so they can be used for WRG 6th and also have the option of deploying the units in wedge. Everything is based on 40mm squares so there are two sleeves of 12 muskets and a pike block of 16 figures. There are four 16 figure units, one of which is decked out in Burgundian colours. Completed a couple more units, on the left the Manchester regiment raised during the march south to Derby and on the right John Roy Stewart’s battalion or the Edinburgh regiment. Sharp eyed observers may spot a few posts scattered amongst the units, these are actually tubes that can take additional flags so I can double up the number of units depending on the rule system I am using. Richard Vaughan’s books on the dukes of Burgundy – take your pick on whichever ducal reign you’re covering – still best history published in English.

Dr. The American Medical Association wanted to put Dr. Erickson through a hearing to take away his license. Polyester American Flags for sale are available in the following sizes: 3′ x 5′, 4′ x 6′ and 5′ x 8′ respectively. Nylon for year-round display as well as Polyester for all-weather, high wind displays. Under each model you would be paid an amount of money for us to link and leverage your content as well as to utilize your advertising space. Their maximum ranges were increased to 80″ (40″ at 50% scaling) to fit with the scenario. But given the scale of the action I had to downsize and use 3 bases and 50% scaling. The idea is to have units I can swap between armies simply by changing the flags added to the bases. My armies were originally organised for Fire and Fury, so command stands were in short supply, but I used this to advantage with brigades alternating between those with flags (command stands) and those without. It made spotting brigades easier.